From there you should check the dofus community site under weapons) (I would suggest Tail sword at low levels, then Sad Blade. or you can skip leveling this spell and invest into some swords as you level. You can either chose to max out this spell to 5 and rely on it. This spell is usually a strength iop’s primary attack until higher levels. Inflicts earth damage within a range of 2 squares. You acquire this spell at the very beginning. And gives you a sort of second chance in battle. It is so helpful to be able to jump over and out of situations. I recommend maxing out this spell to 5 (6 when you get to 100). It allows you to travel across the map and/or away from danger. Not a recommended spell to invest spell points in. It inflicts neutral damage and repels other characters (depending on it’s level). Wisdom: not suggested to use base characteristic points onĬhance: not suggested to use base characteristic points on That will give you a good feeling for the class as it is, and where you think your strengths will lye (thought that is very hard, but a challenge from me to you). Don’t use any spell points or characteristics until then if you can. Then decide what kind of build you want to be. My suggestion is to get yourself a decent sword or staff, and just level to 60. This build is also nice when you are lower level, because you are versatile with enemies that have resistances, and you can rely on multiple spells.Īs with all builds you should scroll all your characteristics. This build is for people who don’t have a lot of money or time to be scrolling. So 200 into strength, 100 into vitality, and 20 into intelligence. seeing as how you have a few fire spells. But you will put 20 points into intelligence. Rounded Iop: This build starts out like str/vit. You will really be relying on your equipment, and scrolling. You will have high amounts of vitality, you will be able to servive, but you won’t be dishing out the damage you are capable of. Vitality build: when the spell says 1-10 damage, it means it, because that is all you will be doing. This build will hold out better until you get strength storm. You put 200 into intelligence, 100 into vitality. Intelligence/Vitality: this build is just like the str/vit. With all builds you will need to scroll the rest of the characteristics. With this build I would suggest you have some vitality scrolls lined up. Intelligence: by putting all your characteristic points into intelligence you run the risk of suffering until you get decent fire attacks. You still deal quite a bit of damage, and you can last longer throughout fights. This makes it easier for you to train your character on your own. This build is created by putting 200 of your first characteristic points into strength than 100 into vitality (after the 100 you put the rest into strength). Strength/Vitality: this build is most common. At high levels this build deals massive amounts of damage, but doesn’t survive well at low levels. This build is stronger at high levels with the help of equipment rich in vitality. When having little to no vitality it is hard to go up against enemies. With their hard hitting spells, damage buffs, and 20% damage bonus when using swords, they are capable of immense destruction against enemies.Īll strength: a very powerful build, but very hard to level. Courage and self-confidence are necessary to be among the class of Iop. His disciples can rarely expect his intervention on their behalf because Iop helps the bravest only. Iop, God of power and strength, despises weakness.
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